This is something I have been working toward, alongside many others, during my entire career at Unity.
It took a lot of "hack weeks," 20% time, and other donated time to get off the ground; it came within a hair's breadth of being terminated multiple times.
We fought to keep it alive, to get it onto the release track, to keep it from being shipped with special license restrictions.
It's great to finally see our work having a public impact.
Jason Scott just dumped the ZIL source code for every infocom game on github. Clone it before Activision's lawyers wake up. And now we see how long it takes for the internet to produce a compiler for a language that's been dead for 30+ years from a cache of production grade source code for said language. We've had compiled z-machine files, but never the original ZIL. https://github.com/historicalsource
RT @flesk Finished making the core mechanics, rough placeholder art and deploy pipeline for my #LinuxGameJam2019 game, using GNU/Linux, Godot, Inkscape, GitLab and Docker. https://gitlab.com/fleskesvor/space-golf
GOG's forums frustrate me deeply. There's no way that I can find to get email notification of new posts/threads, and I can't pin threads with common troubleshooting steps, so I find myself replying 6 months late to threads where the solution was in the game's readme all along :/
RT @gamingonlinux Linux Game Jam 2019 is officially live, go make something cool https://www.gamingonlinux.com/articles/linux-game-jam-2019-is-officially-live-go-make-something-cool.13924 #GameJam #GameDev
For #LinuxGameJam2019, we've pulled together a small group of Linux focused game developers/tech developers to offer advice to jam participants over the next 10 days. Big thanks to @akien @kubecz3k @mdiluz and @nunodonato for sharing their time with us! https://itch.io/jam/linux-game-jam-2019/topic/436907/linux-game-jam-2019-mentors
Here's a recap of what I got up to in March with the support of my lovely Patreon supporters! https://www.patreon.com/posts/25949162
Topics include Icicle, Winter's Wake, Hand of Fate 2, and The Away Team \o/
Re: Last retweet, it looks like video.blender.org is having troubles. The film's on YouTube as well https://www.youtube.com/watch?v=WhWc3b3KhnY
Last week we released The Away Team: Lost Exodus v2.9, featuring several difficulty tweaks for Clarke 67 and some small bug fixes. Thanks to PalicoPadge, whose recent videos (https://www.youtube.com/playlist?list=PLkLG67k4e7kfJx0pc1dLFEojnGq0m3Kmo) helped us identify these!
Going to stream some Dead Cells for a bit ^_^ http://twitch.tv/valiantcheese/