Vampirism Integrations has been updated to support MCA 6.
However, not all MCA villagers get the correct eye overlay, so some might look rather ugly. https://www.curseforge.com/minecraft/mc-mods/vampirism-integrations/files/2791033
With @thecheaterpaul@twitter.com recent effort on integrating the reworked fluid system, we might be ready for an alpha version. Couple of features might be missing though. Especially bat mode does not work with Forge 1.14 properly yet
RT @ForgeDevTeam@twitter.com
Forge 28.1.0 Recommended for Minecraft 1.14.4
https://www.minecraftforge.net/forum/topic/75934-forge-281-minecraft-1144/
🐦🔗: https://twitter.com/ForgeDevTeam/status/1172204313197731841
Just to give you an idea of the scope of the Vampirism 1.14 update: I just spend more than 45 minutes solely to fix Soul Orb spawning on client side. #minecraft #1.14
Another hotfix version has been released. Should prevent items from disappearing from the pedestal and fix another crash.
And for our fellow hunter friends there is something awesome included too.
Grab yourself some tasty garlic bread before it get's cold.
Also included in the latest version, is a fix for the bind action command as well as a buff for enhanced/special holy water. https://www.curseforge.com/minecraft/mc-mods/vampirism-become-a-vampire/files/2757423
Today will always be remembered as the day the zombies finally made peace with the vampires.
While updating to 1.14, Vampirism is also modernized to use the datapack system. For example you or other content creatures will be able to modify the skill trees to their own liking
Thanks everyone for participating. I hope you enjoyed the game.
Congratulations to Emberball for winning the hunter prize! 🥳