polymorph.cool


Distributed between Brussels and Barcelona.
polymorph.cool

polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @matthen2
when an object is pulled out of this magical lake, its reflection comes with it. We can make a 3D fractal through repeatedly rotating, submerging, and scaling an initial cube

1 day ago
polymorph.cool
polymorphcool@mastodon.gamedev.place

@vnen GTB

4 days ago
polymorph.cool
polymorphcool@mastodon.gamedev.place
4 days ago
polymorph.cool
polymorphcool@mastodon.gamedev.place

Tetris battleroyale for 691200 AI/Bots at same time on GPU
poet entry: pouet.net/prod.php?which=85052

5 days ago
polymorph.cool
polymorphcool@mastodon.gamedev.place
5 days ago
polymorph.cool
polymorphcool@mastodon.gamedev.place
5 days ago
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @vg_history
wall street, screenshot, arcade (1982) archive.org/details/arcade_wal

May 21, 2020
polymorphcool shared a status by frankiezafe
frankiezafe
frankiezafe@mastodon.xyz

indeed, my math were not right,
they are better now!
still having issues at some positions, but main process is up & running

@polymorphcool

May 18, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @danfergusonn
You can now hang out with the gut dwellers!

Thanks again to @RupertCole for the music!

Download @itchio : daniel-ferguson.itch.io/dwelle

Have fun hanging out!

May 19, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @HugoLocurcio
Need to test lighting or occlusion techniques in a 3D engine like but have no level geometry to test with? I exported dozens of game maps of various complexity as OBJ meshes: github.com/Calinou/game-maps-o
Below is cmvalley in Godot's Vulkan renderer (2 million triangles).

May 19, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

Our account has proudly outpaced our account in terms of follower count. Although there are probably more on the than on the .

Thank you all for prefering open standards and free software. You know where to find us!

May 17, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @peterekepeter
follow up on the translucent material, with surface roughness and a sort of background

May 13, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @LeonardoMntes
Exploring the Red Sails' desert⛵️(this boat emoji has orange sails and it's unacceptable)

May 12, 2020
polymorphcool shared a status by frankiezafe
frankiezafe
frankiezafe@mastodon.xyz

first working prototype of 2d bézier curves : gdscript is "sampling" a set of consecutive bezier curves and uses linear interpolation to animate the arrows along the path

@polymorphcool

May 11, 2020
polymorphcool shared a status by jcfrog

This is crazy :) Procedural fabric fiber in Blender - YouTube youtube.com/watch?v=CoCDbCbeiA

April 04, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

@tomasino was it good? the holographic display i mean

May 08, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

back to basics for the new design of the website: minimal css, border buttons, etc. (WIP)

May 08, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @TubeTimeUS
announcing the SCOPETREX -- the vector gaming console for your oscilloscope or XY monitor!

ever wanted to buy a Vectrex, but can't afford the high prices on auction sites? well now you can build your own!

full design files at github.com/schlae/scopetrex

May 08, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @moshboy

May 08, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @reduzio
Working on automatic lightprobe generating and positioning..

May 07, 2020