Polymorph


A base in Brussels with antennas in Brooklyn and Barcelona.
polymorph.cool/

polymorphcool shared a status by frankiezafe
frankiezafe
frankiezafe@mastodon.xyz

currently preparing a stage performance with - with the great zungkayu by NeroKanami
@polymorphcool

August 15, 2019
polymorphcool shared a status by eel
bequa la froth
eel@merveilles.town

these guidelines for making videogames more accessible could apply to all sorts of UI/UX design when you consider games as a subset of human-facing software
gameaccessibilityguidelines.co

August 15, 2019
polymorphcool shared a status by stephen
setphen
stephen@merveilles.town

A few years ago I was creating much generative art with Blender. This one program output several compositions which I thought looked like abstract Eva.

August 14, 2019
polymorphcool shared a status by sybren
dr. Sybren
sybren@mastodon.social

RT @JoeyFerwerda@twitter.com
For who might have missed it, 26 October 2019 in Amsterdam will be the first @FossXR@twitter.com Conference focusing on . Please follow and share if you are interested! Proposals can be send in until September 9th!

August 09, 2019
Polymorph
polymorphcool@mastodon.gamedev.place

RT @egandara_3DArt@twitter.com
Some progress in my character creator for . Hope to release this on GitHub in a week or so , and maybe make some tutorial videos explaining the workflow and how everything works πŸ™‚

August 08, 2019
polymorphcool shared a status by Olm_e
Olm-e
Olm_e@mamot.fr

haha ... Linux Desktop apps in add-on by is pretty cool !
I will have to try it a bit to find a real use, and how to gain from that mode when doing VR or 3D work, but at least it's fun and usable and "it works !"(tm) here with not much trouble to install on SteamVR Vive
collabora.com/news-and-blog/ne

August 04, 2019
Polymorph
polymorphcool@mastodon.gamedev.place

RT @wblut@twitter.com
Trying my hand at this animated gif thingy

August 02, 2019
polymorphcool shared a status by cmaughan
Chris Maughan
cmaughan@merveilles.town

Interactive Developer & GPU dev @ NVIDIA. I like to build tools.

Currently working on a live coding tool supporting several different programming paradigms.

If I'm learning something new, I'm happy ;)

chrismaughan.com

July 30, 2019
polymorphcool shared a status by thubish
HUBE, THE VIBE CHEF
thubish@radical.town

@Schizophrenicart did u know that atari sold the jaguar shell molds to a dental equipment company

July 28, 2019
Polymorph
polymorphcool@mastodon.gamedev.place

RT @anorangeduck@twitter.com
Results from our new paper on data-driven physics simulation for games. Produces 300 to 4000 times speedup over standard physics simulations by combining Machine Learning, subspace simulation, and lots of training data! theorangeduck.com/page/subspac

July 28, 2019
polymorphcool shared a status by s_ol
s-ol
s_ol@merveilles.town

Inigo Quilez (@iquilezles@twitter.com) destroys the world once more (by taking a couple months off work and outperforming everyone at raymarching):

shadertoy.com/view/3lsSzf

July 26, 2019
Polymorph
polymorphcool@mastodon.gamedev.place

@blender is posting series of video tutorials about 2.8 on their channel at the moment. You can follow them from . Just follow @blender

July 26, 2019
polymorphcool shared a status by frankiezafe
frankiezafe
frankiezafe@mastodon.xyz

i'm struggling with mesh data formats in , anybody with a bit xp in this field here?
by the way, dev is going well: a set of additional objects allows efficient conversion of std mesh into "softskin"meshes + cache system (yellow box)
@polymorphcool

July 22, 2019
Polymorph
polymorphcool@mastodon.gamedev.place

Wow. This is big. "[adopts] the open-source animation software Blender as its main digital content creation (DCC) tool".

news.ubisoft.com/en-us/article

The news about it: youtube.com/watch?v=Ao6UhGLLy7

July 22, 2019
Polymorph
polymorphcool@mastodon.gamedev.place

Hello @xenko :)

July 22, 2019
polymorphcool shared a status by DavitMasia
Davit Masia / PixelArt
DavitMasia@mastodon.social
July 17, 2019
polymorphcool shared a status by Olm_e
Olm-e
Olm_e@mamot.fr

some opportunities in a young expanding Swiss company developping simulators for the medical sector on bases : simedis.com/en/careers

July 15, 2019
Polymorph
polymorphcool@mastodon.gamedev.place
July 15, 2019
Polymorph
polymorphcool@mastodon.gamedev.place

RT @Babycastles@twitter.com
streaming starts at noon, come on over and hang out! 🐸🌐 twitter.com/snakesandrews/stat

July 15, 2019
Polymorph
polymorphcool@mastodon.gamedev.place

RT @stormoid@twitter.com
Fast procedural fluid-like animated 3D noise, allowing for much nicer volumetric shading (should run close to 60fps at 1080p) See in motion: shadertoy.com/view/3l23Rh

July 13, 2019