I really liked Unity's integration #test system so I made one in #pico8. You can run it in both rendered mode inside PICO-8, and in headless mode with Lua busted.
RSS feed is available on polymorph website > http://polymorph.cool/feed
#decentralisation #oldtech #rss #feed
RT @neilcsmith_net@twitter.com
I'll be at Libre Graphics Meeting again later this month in Saarbrücken, Germany. I'm leading a workshop on live-coding graphics with Processing in @PraxisLIVE@twitter.com https://libregraphicsmeeting.org/2019/ Hopefully lots more PraxisLIVE and @ProcessingOrg@twitter.com related discussion too @LGMeeting@twitter.com
Amazing Gif and fun article on experimenting with a game engine and machine learning.
https://medium.com/tensorflow/tf-jam-shooting-hoops-with-machine-learning-7a96e1236c32
RT @zabarvers@twitter.com
My first steps in #Godot #gameengine thanks to @frankiezafe@twitter.com and the #machinima abstract sea I created with it also some words on the "Games as lights and colors on canvas" workshop I gave at Cinema Nova in Brussels with @JulienAnnart@twitter.com http://www.isabellearvers.com/2019/05/godot-day-in-brussels/
RT @algoritmic@twitter.com
quinesnake: A quine that plays snake over its own source https://github.com/taylorconor/quinesnake
marble marcher: a fractal physics game, concept explained in the video: https://www.youtube.com/watch?v=9U0XVdvQwAI
#libre #fractal #physics #game #itchio
GB Studio is a free / libre open source and easy to use retro adventure game creator for Game Boy available for Mac, Linux and Windows.
https://www.gbstudio.dev/
RT @marpi_@twitter.com
My favorite comment so far:
"When we create something, we care for it. If we could experience the creation of nature, would we care more about it?"
With @wilatwood@twitter.com and @gloom303@twitter.com, #madewithunity + @LeapMotion@twitter.com
Really happy to be a new owner of this book written by Tanya X. Short (the shrouded isle) and Tarn Adams (dwarf fortress) named procedural storytelling in game design.
Isn't a well documented part of game design and these advices and concrete examples by expert working in the field are priceless.
The new #GodotEngine showreel is up! Or "are" actually, since there were so many submissions that we made two videos.
RT @xafier@twitter.com
"asteroid" field test
Trying @frankiezafe@twitter.com's addon for #godot #godotengine @godotengine@twitter.com https://youtu.be/QuYNvPPhupg
asteroid field with 100k particles by Christoffer Sundbom, with #futari addon for #godotengine : https://www.youtube.com/watch?v=QuYNvPPhupg
original post: https://twitter.com/xafier/status/1117927250492624902
#gamedev #physics #3d
@frankiezafe Insane Clown Posse
RT @RancidBacon@twitter.com
Here's a non-animated view of the Godot MIDI keyboard input demo in action. Source code available here: https://github.com/follower/godot-midi-input-example/ #GodotEngine
A little Gravity Ace progress report... these are snapshots of the game from January to November. I didn't put in much work early in the year... I think I might have just been letting it marinate for a bit after the initial prototype was built https://gravityace.com #gravityace #gravityacegame #GodotEngine #madewithgodot #indiedev #gamedev #indiegames #indiegamedev
Frickin' laser beam shader #GodotEngine #indiedev #gamedev #GravityAce #shader
RT @MadMaraca@twitter.com
Well as it’s obvious I loveee architecture 🕌⛩🏯 and I love terrains ⛰🗻🏜so I’d never get bored mixing the two! Hope u guys wouldnt too!
#voxel #voxelart #magicavoxel #ephtracy