Waldo
sciencedev@mastodon.gamedev.place

urgh

July 18, 2025
Waldo
sciencedev@mastodon.gamedev.place

No as colourful, but it works :D

July 18, 2025
Waldo
sciencedev@mastodon.gamedev.place

@Roucan In this case its supposed to be "Select all tiles that show molecules commonly found in the air" (N2/O2/CO2/Argon) :D

July 17, 2025
Waldo
sciencedev@mastodon.gamedev.place

tfw you want make a captcha but accidentally make molecule popart

July 17, 2025
Waldo
sciencedev@mastodon.gamedev.place

The main fix was, as always, dead simple. Instead of relying on hit normal or sword velocity on impact, I had to convert the Hit Location to the Local Space of the Sword and back to World Space after a delay to get an accurate direction.

July 16, 2025
Waldo
sciencedev@mastodon.gamedev.place

Didn't expect to struggle so much with accurate hit detection, but this Minigame is taking shape!

July 16, 2025
Waldo
sciencedev@mastodon.gamedev.place

Inventory logic works pretty nicely, just needs some more love. Not sure how to best keep track of per instance variables tho.

July 14, 2025
Waldo
sciencedev@mastodon.gamedev.place

Unreal has a Color Ramp Shader Node now, what a time to be alive

July 09, 2025
Waldo
sciencedev@mastodon.gamedev.place

Physical Character interactions were pretty painful to implement, but totally worth it.

July 09, 2025
Waldo
sciencedev@mastodon.gamedev.place

Didn't find a good way to add a +Z offset for actual steps though

July 08, 2025
Waldo
sciencedev@mastodon.gamedev.place

With improved interpolation, this is going somewhere

July 08, 2025
Waldo
sciencedev@mastodon.gamedev.place

Working on IK Targets, but for small Characters, jumping up stairs may be preferable

July 07, 2025
Waldo
sciencedev@mastodon.gamedev.place

Oh no, small Gilbert has to do some heavy lifting

July 01, 2025
Waldo
sciencedev@mastodon.gamedev.place

@pauljan @sinbad I think it would be nice if a patreon would still be accompanied by a single-donation option (paypal/ko-fi/..). I do kinda get why people aren't a fan of monthly payments as they're harder to keep track of and too many things are subscriptions nowadays

June 27, 2025
Waldo
sciencedev@mastodon.gamedev.place

@sinbad Did you consider promoting ways to donate money to support a project like SPUD at the top of the Readme?
Making my PhD Project Open-Source (as it should be in science) wouldn't be possible without projects like yours, so i'm really grateful!

June 27, 2025
Waldo
sciencedev@mastodon.gamedev.place

should've looked into ucupaint earlier, it's a treat!

June 24, 2025
Waldo
sciencedev@mastodon.gamedev.place

Watching #lastrt I wondered whether I could use it to explain affordances in my thesis :D

June 05, 2025