Waldo
sciencedev@mastodon.gamedev.place

he s h a p e

Enough shape to get into Kemorig by @protowlf today that is.

January 11, 2025
Waldo
sciencedev@mastodon.gamedev.place

Took a different approach closer to (1) and it works now!

(1) https://www.youtube.com/watch?v=UIF1PcmZkGA

January 09, 2025
Waldo
sciencedev@mastodon.gamedev.place

Why does that work? I assume red (blocking the Nav) is a bad thing?

January 07, 2025
Waldo
sciencedev@mastodon.gamedev.place

Okay, but why tho?

January 07, 2025
Waldo
sciencedev@mastodon.gamedev.place

*confused robot noises*

January 06, 2025
Waldo
sciencedev@mastodon.gamedev.place

I did expect Spline Based AI Movement to be a bit more...straight forward than this?

January 06, 2025
Waldo
sciencedev@mastodon.gamedev.place

@protowlf Just tried it and it works really well, thanks for that!

January 05, 2025
Waldo
sciencedev@mastodon.gamedev.place

@lianna *notes "Door works as expected"*

December 16, 2024
Waldo
sciencedev@mastodon.gamedev.place

@sinbad I would find all Sounds via Filtering, select all -> Right Click -> Edit Selection in Property Matrix -> On the right are all settings and you can toggle columns on/off with the pin to see if one misses the Attribute

December 16, 2024
Waldo
sciencedev@mastodon.gamedev.place

Thats how doors work, right?

December 16, 2024
Waldo
sciencedev@mastodon.gamedev.place

After playing around with #typst for only two days i'm already certain to ditch LaTeX

December 04, 2024
Waldo
sciencedev@mastodon.gamedev.place

Hm-hm

November 28, 2024
Waldo
sciencedev@mastodon.gamedev.place

God i hate constraints.

November 28, 2024
Waldo
sciencedev@mastodon.gamedev.place

Making some Models 👀

November 26, 2024
Waldo
sciencedev@mastodon.gamedev.place

Turns out Lipstick vastly improves the OpenSeeFace Facetracking, i guess my face is just missing contrast.

October 10, 2024
Waldo
sciencedev@mastodon.gamedev.place

State of the main menu 👀

October 07, 2024