Did a quick little concept sketch for something that Underflow Studios is working on while discussing gameplay stuff. Super rough, but I think it captures the kind of mood we were talking about.
A nice essay on city building/resource management games, and how they frame the value of their worlds, with a focus on the way that Terra Nil mechanically expresses something that stands in stark contrast to its contemporaries in the genre. https://www.youtube.com/watch?v=NT0KvXMyFgI
These two friends spent all day preening each other on top of my bird feeder. I think they might be planning to make an egg.
Almost a heart again
Going to stream some work on some Hive Time art, and maybe some other things for a bit https://www.twitch.tv/valiantcheese/
A precious secret
It's been like drawing blood from a stone, but I've got my stress test hive up from 8fps to 22fps. That's probably the best I'm going to manage for this patch \o/
Updated the spawn effect for new Queens to be bigger/more visible, and I'm kinda digging it
Some very nice thoughts about the role of #HiveTime's vignettes in "humanising" the sim's population in here at about 42:25 in (start at the beginning if you want diarrhoea talk though)
I'm about to chop some potatoes for my dinner, and there's one itty bitty potato that is too precious. I don't think I can bring myself to eat it. I want to name it Jeremy. I want to keep Jeremy safe and show it the world.