Cheeseness

I write, make, draw, play, game, and do handsome faces. I made Hive Time. Currently making Fossil Sweeper (a game about digging up fossils), Winter's Wake & Icicle (and a stack of side things).

My avatar is a stylised self portrait with short messy hair, set within a hexagonal shaped slice of cheese with holes in.

#nobridge should not be necessary -_-

Cheeseness shared a status by didier
Didier Malenfant
didier@malenfant.net

One thing the AI craze is showing me is that there really is a generation of ‘programmers’ who actually feel that designing, coding and optimizing is somehow the tedious part of the job and not the fun part we all know it is…

1 day ago
Cheeseness shared a status by gamingonlinux
Liam @ GamingOnLinux 🐧🎮
gamingonlinux@mastodon.social
19 hours ago
Cheeseness
Cheeseness@mastodon.social

Small friend
#photography #birds

2 days ago
Cheeseness
Cheeseness@mastodon.social

I just added @distractedmosfet 's in-development Thief-inspired first person stealth game Noirmancer to my list of games being made on #Linux. If you know of something that should be on here, but isn't, let me know! https://docs.google.com/spreadsheets/d/11C1h0EjekxoXOlM-_z0quBRimhURITLb_wNOIyoNTkM/edit?usp=sharing

3 days ago
Cheeseness shared a status by distractedmosfet
DistractedMOSFET
distractedmosfet@mastodon.gamedev.place

Hey there gamedev place! I am a solo-dev working on a first-person sneaker, Noirmancer (think Thief with cartoony noir vibes, corporate sabotage, and a somewhat odd collection of supernatural abilities).

I've been on Mastodon for a number of years now but I basically only posted game-dev related stuff anymore anyway so I thought I'd move to a more relevant instance. Looking forward to dev-posting with you all!

#introduction #gamedev

April 26, 2025
Cheeseness shared a status by distractedmosfet
DistractedMOSFET
distractedmosfet@mastodon.gamedev.place

I mostly worked on boring stuff that doesn't get to go in a sparkly gif this month but I'm doing a monthly devblog anyway for my mind-erasing stealth game Noirmancer. https://mosfetarium.com/blog/noirmancer-june-update/

A related thought: I've always wondered if the horseshoe shape of Thief 2's first level was in anyway influenced by Id Software's love of horseshoe shaped first levels. Thief 2 got way more literal with it though.

June 09, 2025
Cheeseness
Cheeseness@mastodon.social

Week 5 of Fort Triumph for #TurnBasedTuesday starting in a minute! https://twitch.tv/valiantcheese

5 days ago
Cheeseness shared a status by Cheeseness
Cheeseness
Cheeseness@mastodon.social

I appreciated Olive Badger's thoughts on the #StopKillingGames initiative, weighing in with broader perspectives on tech regulation that shed light on how the "game industry" might be different from other spaces, and why some of the handwringing about things being made harder for devs might not reflect the actual challenges/responsibilities that regulation is likely to bring.
https://www.youtube.com/watch?v=xAVNxAVal1U

5 days ago