Mike

Innovator & Game Creator | At the helm of godotforums.org | Investing my time in creating a better world.

Mike
mikelundahl@mastodon.world

This is awesome! Flarum (the Forum platform/software we use) likes GodotForums.org ! In fact, they like it so much that we are featured on their upcoming new website as a trusted user of the Flarum software.

next.flarum.org

4 days ago
Mike
mikelundahl@mastodon.world

Exciting news for game devs! ๐Ÿš€ The Godot Forums now allow the entire community to vote on projects that deserve more spotlight! ๐ŸŒŸ If you're a verified user, you can help elevate amazing game projects. Join us and make your voice heard! ๐ŸŽฎ
godotforums.org

May 14, 2024
Mike
mikelundahl@mastodon.world

Does anyone know of any good calendar app that syncs well between Outlook and Google Calendar (both ways)?

May 09, 2024
Mike
mikelundahl@mastodon.world

I still think the Nintendo64 is the best looking console. Great memories. I wish Nintendo would have kept โ€œUltraโ€ instead of โ€œ64โ€ though. Whatโ€™s your favourite console design?

There was something special about popping in those cartridges. Turn on the console and just go, virtually no loading times. Imagine having it released today with updated internal hardware and capabilities.

April 19, 2024
Mike
mikelundahl@mastodon.world
April 06, 2024
Mike
mikelundahl@mastodon.world

Going for something different this time around. Switching out my old 1070 Ti

March 28, 2024
Mike
mikelundahl@mastodon.world

Announcing a new game project! Conquer, a multiplayer game exclusively made for the Mirror platform (built on Godot, currently in public alpha). It's very much WIP. My plan is to soon make the alpha available for public play testing. Captured in Godot.

vimeo.com/914046747/1ae8b3389e

Come join the development and read more about it in detail:

godotforums.org/d/38971-conque

February 18, 2024
Mike
mikelundahl@mastodon.world

Here's a short version of the latest video showing some progress on our game.

Want to support the project? You can now buy us coffee and become a member. Members will get more frequent long form behind the scenes content. Every coffee helps the development of the game ๐Ÿ™

buymeacoffee.com/projectucg

January 09, 2024
Mike
mikelundahl@mastodon.world

Finally, another update on the game! Showcasing the procedural level system in action alongside many other smaller updates.

youtu.be/MkTszFYkE0k?si=hBy2Wh

Want to support the project? You can now buy us coffee and become a member. Members will get more frequent long form behind the scenes content. Every coffee helps the development of the game ๐Ÿ™

buymeacoffee.com/projectucg

January 08, 2024
Mike
mikelundahl@mastodon.world
January 02, 2024
Mike
mikelundahl@mastodon.world

And it gets better, with this announcement, we also pledge that 5% of the revenue generated by godotforums.org will be donated to the Godot Foundation to support the development of Godot Game Engine.

December 23, 2023
Mike
mikelundahl@mastodon.world

Big announcement for GodotForums.org, we have teamed up with The Mirror. We are super excited about this new partnership and what it means for the future!

godotforums.org/d/38281-exciti

December 23, 2023
Mike
mikelundahl@mastodon.world

The new level system is now finally implemented in the game and is fully functional. Will make the game scale better and increase replaybility.

godotforums.org/d/27689-projec

December 11, 2023
Mike
mikelundahl@mastodon.world

Started playing Death Stranding for the first time. Few hours in, never thought delivering packages could be this exciting and fun!. Also love the "multiplayer" functionality (if you can call it that), really cool way to semi interact with other players. And the music, as usual with Kojima games, amazing! Love the experience so far.

December 10, 2023