RT @JaycieErysdren
holy fucking shit this newest alyx update added THIS
https://steamcommunity.com/games/546560/announcements/detail/2229791404478061089
RT @matthen2
when an object is pulled out of this magical lake, its reflection comes with it. We can make a 3D fractal through repeatedly rotating, submerging, and scaling an initial cube
@vnen GTB
#GodotEngine #VR Object Interaction part 2
https://m.youtube.com/watch?v=8yI05GVuQck
Tetris battleroyale for 691200 AI/Bots at same time on GPU
poet entry: https://www.pouet.net/prod.php?which=85052
#demoscene #shader #bot #gpu #game
RT @fractilegames
Polychoron alpha update 0.0.3 is out now (Windows/Linux/Android): https://www.fractilegames.com/polychoron/
Change log: https://www.fractilegames.com/posts/20200522-polychoron-0.0.3-alpha-released/
#6dof #indiegame #shootemup #lowpoly #gamedev #indiedev #godotengine
great UI study for mobile (android in this case...) by #fractilegames
read full post here: https://www.fractilegames.com/posts/20200428-polychoron-0.0.2-alpha-released/
#shooter #ui #mobile #game #touchscreen
RT @vg_history
wall street, screenshot, arcade (1982) https://archive.org/details/arcade_wallst
RT @danfergusonn
You can now hang out with the gut dwellers!
Thanks again to @RupertCole for the music!
Download @itchio : https://daniel-ferguson.itch.io/dwellers-of-the-gut
Have fun hanging out!
RT @HugoLocurcio
Need to test lighting or occlusion techniques in a 3D engine like #godotengine but have no level geometry to test with? I exported dozens of game maps of various complexity as OBJ meshes: https://github.com/Calinou/game-maps-obj
Below is cmvalley in Godot's Vulkan renderer (2 million triangles).
Our #mastodon account has proudly outpaced our #twitter account in terms of follower count. Although there are probably more #followbots on the #birdsite than on the #fediverse.
Thank you all for prefering open standards and free software. You know where to find us!
RT @peterekepeter
follow up on the translucent material, with surface roughness and a sort of background #procedural #shader
RT @LeonardoMntes
Exploring the Red Sails' desert⛵️(this boat emoji has orange sails and it's unacceptable)
#screenshotsaturday #gamedev #indiedev #indiegame #madewithunity #unity3d
@tomasino@mastodon.sdf.org was it good? the holographic display i mean
back to basics for the new design of the website: minimal css, border buttons, etc. (WIP)
#html #wordpress #theme #UI #webdesign
RT @TubeTimeUS
announcing the SCOPETREX -- the vector gaming console for your oscilloscope or XY monitor!
ever wanted to buy a Vectrex, but can't afford the high prices on auction sites? well now you can build your own!
full design files at https://github.com/schlae/scopetrex
RT @reduzio
Vulkan progress report #7 is up!
@reduz Hello. It'd be great if you could link your twitter account with this account, for the original things you post. So that if you publish something on Twitter, it can also be seen here. Or the opposite.
Just a suggestion. Thx.
https://moa.party does it with some nice granular options.