polymorph.cool


Distributed between Brussels and Barcelona.
polymorph.cool

polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @JaycieErysdren
holy fucking shit this newest alyx update added THIS
steamcommunity.com/games/54656

May 28, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @matthen2
when an object is pulled out of this magical lake, its reflection comes with it. We can make a 3D fractal through repeatedly rotating, submerging, and scaling an initial cube

May 26, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

@vnen GTB

May 23, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place
May 23, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

Tetris battleroyale for 691200 AI/Bots at same time on GPU
poet entry: pouet.net/prod.php?which=85052

May 22, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place
May 22, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place
May 22, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @vg_history
wall street, screenshot, arcade (1982) archive.org/details/arcade_wal

May 21, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @danfergusonn
You can now hang out with the gut dwellers!

Thanks again to @RupertCole for the music!

Download @itchio : daniel-ferguson.itch.io/dwelle

Have fun hanging out!

May 19, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @HugoLocurcio
Need to test lighting or occlusion techniques in a 3D engine like but have no level geometry to test with? I exported dozens of game maps of various complexity as OBJ meshes: github.com/Calinou/game-maps-o
Below is cmvalley in Godot's Vulkan renderer (2 million triangles).

May 19, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

Our account has proudly outpaced our account in terms of follower count. Although there are probably more on the than on the .

Thank you all for prefering open standards and free software. You know where to find us!

May 17, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @peterekepeter
follow up on the translucent material, with surface roughness and a sort of background

May 13, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @LeonardoMntes
Exploring the Red Sails' desert⛵️(this boat emoji has orange sails and it's unacceptable)

May 12, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

@tomasino@mastodon.sdf.org was it good? the holographic display i mean

May 08, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

back to basics for the new design of the website: minimal css, border buttons, etc. (WIP)

May 08, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @TubeTimeUS
announcing the SCOPETREX -- the vector gaming console for your oscilloscope or XY monitor!

ever wanted to buy a Vectrex, but can't afford the high prices on auction sites? well now you can build your own!

full design files at github.com/schlae/scopetrex

May 08, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @moshboy

May 08, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @reduzio
Working on automatic lightprobe generating and positioning..

May 07, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

RT @reduzio
Vulkan progress report #7 is up!

godotengine.org/article/vulkan

May 04, 2020
polymorph.cool
polymorphcool@mastodon.gamedev.place

@reduz Hello. It'd be great if you could link your twitter account with this account, for the original things you post. So that if you publish something on Twitter, it can also be seen here. Or the opposite.

Just a suggestion. Thx.

moa.party does it with some nice granular options.

May 01, 2020